Quasimodo contains 37 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
drunk people has_property hungry always, TBC[always hungry] POSITIVE 0.9922 0.7939 0.0178
drunk people about being drunk POSITIVE 0.2897 0.8077 1.0000
drunk people has_property drunk POSITIVE 0.2857 0.8487 0.0103
drunk people want to get more drunk always POSITIVE 0.1479 0.8630 1.0000
drunk people lie about being drunk POSITIVE 0.1152 0.8290 1.0000
drunk people get more drunk POSITIVE 0.0988 0.9156 1.0000
drunk people talk to themselves POSITIVE 0.0746 0.9095 0.0151
drunk people get in fights often POSITIVE 0.0636 0.8952 0.1072
drunk people get belligerent POSITIVE 0.0632 0.7440 0.2563
drunk people repeat themselves POSITIVE 0.0606 0.8270 0.0161
drunk people has_trait angry POSITIVE 0.0561 0.9390 0.0010
drunk people die from cold exposure than sober people POSITIVE 0.0533 0.7722 1.0000
drunk people lie drunk POSITIVE 0.0531 0.7620 1.0000
drunk people has_property more likely to die from cold exposure than sober people POSITIVE 0.0483 0.8073 1.0000
drunk people wet the bed POSITIVE 0.0398 0.7736 0.0104
drunk people be punished in the middle ages POSITIVE 0.0354 0.9098 0.0823
drunk people want get always POSITIVE 0.0353 0.9257 0.0140
drunk people scream all the time POSITIVE 0.0352 0.9064 0.6074
drunk people can consent NEGATIVE 0.0331 0.8330 0.1802
drunk people be more likely than sober people POSITIVE 0.0302 0.8507 1.0000